When an enemy is weaving, flying, or hiding behind geometry, Homing Missiles don't care. Fire, move on, hear the explosion.
Overview
You pick up Homing Missiles on the critical path through Sector 4 · Lunum Mines — 01 Lunum Mines Entrance. Drop in, cross the room, ride the elevator down, hop up to the high ledge, and the weapon is sitting on the route you already have to take.

How it Works
- Fire mode — Salvo of tracking missiles; soft-locks on whatever your reticle is near.
- Range — Long. Tracks around corners and around bot movement.
- OPEN interaction — Good for tagging weak points on enemies you can't keep in your crosshair.

Strengths
- Answers every mobile or flying enemy in the game
- Splash damage cleans up grouped trash
- Keeps pressure on during a grid hack — fire, hack, forget
Weaknesses
- Limited ammo; you can't bring this as your only answer
- Soft-lock is not the same as a guaranteed hit — objects can block missiles
- Doesn't feel great vs. a single stationary weak point; raw weapons do that better
When to use / pair with
- Best in: Lunum Mines' vertical arenas, flying-bot encounters, any time a fight scatters.
- Pair with: Grip Gun for sustained pressure between salvos, or Decoy Generator to group bots before you fire.
Upgrade Notes
Salvo size and ammo reserve before raw damage — the missiles are already lethal; you want more trigger pulls per run.
Next
→ Back to Weapons