Walk
through
The full critical path through the Cradle — from the first drop at the Shelter to the hidden-ending route past the Final Boss. Each sector covers every subsector, every collectible checkpoint, and every boss strategy.
Sector Index

Shelter · Prologue & Hub Progression
Your first steps as Hugh with Diana, learning to hack enemies, using the Cabin Stamp Club, and circling back to the Shelter for upgrades and back-collectibles after each Sector.

Sector 1 · Solar Power Plant
Full walkthrough of the outermost ring of the Cradle — Generator Entrance, Power Distribution Center, Hub Hall, and the Sector Guard (IDUS) boss fight.

Sector 2 · Mass Production Array
Full walkthrough of the neo-urban Mass Production Array — five subsectors winding through a fake New York, ending with the Analysis: Creator boss and the Lim Eraser unlock.

Sector 3 · Terra Dome
The overgrown biosphere Sector — Entrance, Eco Modeling Lab, Central Hall, Soil Research Center, Terrarium, and the Large Bot (Garden Warden) boss.

Sector 4 · Lunum Mines
Low-gravity mining sector — Entrance, Crane Area, Warehouse, Main Excavation Site, Tower Access Point, and the Luna Digger boss fight.

Sector 5 · Experimental Pragmatics Lab
A single linear corridor that unlocks the Cleanse ability. No collectibles — story and a puzzle chain that rewires the whole back-half of the game.

Sector 6 · Central Port
The finale — five subsectors through the Central Port, the Final Boss fight, and the Unknown Signal hidden-ending route.