ENTRY 001 / FIELD MANUAL v1.0● LIVERELEASE / 2026-04-17PLATFORM / PC · PS5 · XSX · NS2PUBLISHER / CAPCOMENTRIES LOGGED / 64IMAGES CATALOGUED / 766● LIVEENTRY 001 / FIELD MANUAL v1.0● LIVERELEASE / 2026-04-17PLATFORM / PC · PS5 · XSX · NS2PUBLISHER / CAPCOMENTRIES LOGGED / 64IMAGES CATALOGUED / 766● LIVE
ATTACKPIERCE

Charge Piercer

Long-range piercing shots — charge and release to punch clean through multiple targets in a line.

UNLOCK
Sector 2 · Mass Production Array — 03 Side Alley, drop down from the Escape Hatch
CLASS
Attack

Hold, aim, release — the Charge Piercer rewards players who treat Pragmata as a shooting gallery instead of a twitch arena.

Overview

The Charge Piercer sits in the doorway when you drop north from the Sector 2 · Mass Production Array — 03 Side Alley Escape Hatch. It's the Attack slot's precision tool: a held-charge shot that passes through the first target and keeps going, making it disgusting vs. lined-up groups or long-limbed bots.

Charge Piercer
Charge Piercer

How it Works

  • Fire mode — Hold trigger to charge; release to fire a piercing bolt.
  • Range — Long. One of the few weapons that reaches across the bigger Sector 4 arenas.
  • OPEN interaction — A full-charge bolt through an OPEN weak point is one of the highest single-hit payoffs in the game.

Pickup location in the Side Alley
Pickup location in the Side Alley

Strengths

  • Shreds any enemy with a clean line behind it — chained bots, corridors, queued-up spawns
  • Charged shots reliably break armored weak points
  • Strong boss damage when timed to OPEN windows

Weaknesses

  • The charge window punishes panic play; bad against swarms in close quarters
  • Missing a charge is a big DPS swing
  • Not great as a "cleanup" tool after a hack — by then you want something faster

When to use / pair with

  • Best in: boss fights, ranged encounters, and any room where you can hold a sightline.
  • Pair with: Stasis Net to guarantee your charged shots land, or Shockwave Blaster as the close-range answer for when charging isn't an option.

Upgrade Notes

Damage > charge time. You'd rather the slow shot hit hard than fire a half-charged bolt.

Next

→ Back to Weapons