ENTRY 001 / FIELD MANUAL v1.0● LIVERELEASE / 2026-04-17PLATFORM / PC · PS5 · XSX · NS2PUBLISHER / CAPCOMENTRIES LOGGED / 64IMAGES CATALOGUED / 766● LIVEENTRY 001 / FIELD MANUAL v1.0● LIVERELEASE / 2026-04-17PLATFORM / PC · PS5 · XSX · NS2PUBLISHER / CAPCOMENTRIES LOGGED / 64IMAGES CATALOGUED / 766● LIVE
HOME/WALKTHROUGH/SECTOR 06
SECTOR 06~3h + Unknown Signal postgameBOSS · Final Boss

Sector 6 · Central Port

The finale — five subsectors through the Central Port, the Final Boss fight, and the Unknown Signal hidden-ending route.

Central Port is the elevator out of the Cradle — if you let it be. Five subsectors climb up to the Space Elevator, culminating in the Final Boss. After the credits, a postgame unlocks called Unknown Signal, which hides the true ending, the Jackhammer weapon, and a Black Box Mod.

Route Overview

Central Port Entrance → Research Sector → Regolith Lab → Lunafilament Lab → Space Elevator → Final Boss. After clearing, reload the post-credits save for Unknown Signal.

01 — Central Port Entrance

Arrival at Central Port
Arrival at Central Port

The cargo tram drops you at an Escape Hatch. Three Upgrade Components are nearby — mark them and sweep as you go.

Midway down the staircase, look back and right — Mini Cabin on an upper shelf.

Staircase Mini Cabin
Staircase Mini Cabin

Finish the stairs, clear enemies, side door for a Mod.

Side-door Mod
Side-door Mod

Hack a moving platform, ride up for the third Upgrade Component.

Moving platform
Moving platform

Turn around, stand high, jump-dash across for a REM chip.

Jump-dash REM chip
Jump-dash REM chip

Yellow zone combat ahead.

Yellow zone combat
Yellow zone combat

Through the door, down the stairs (roadside Upgrade Component), then diagonal elevator down.

Diagonal elevator descent
Diagonal elevator descent

Items in this area

  • Mod × 1
  • REM chip × 1
  • Mini Cabin × 1
  • Upgrade Components × 4

02 — Research Sector

Bottom of the diagonal elevator, pick up an Upgrade Component, enter for Training Data + Red Gate Key and unlock the Escape Hatch.

Research Sector Hatch
Research Sector Hatch

Open, path blocked ahead. Left for a Safe Box, middle for an Upgrade Component.

Safe Box / Upgrade split
Safe Box / Upgrade split

Laser-gated drop → another Safe Box. Return, push in to activate the next Escape Hatch.

Second Hatch in Research Sector
Second Hatch in Research Sector

Items in this area

  • Safe Box × 2
  • Training Data × 1
  • Red Gate Key

03 — Regolith Lab

Path blocked again — left Hatch first. Stairs left first, then right.

Regolith split
Regolith split

Clear left-room enemies, hack through laser → Safe Box.

Laser-through Safe Box
Laser-through Safe Box

From there, look high: Mini Cabin.

High Mini Cabin
High Mini Cabin

Red node up high disables a second laser → Mod.

Second-laser Mod
Second-laser Mod

Right side Red Zone

Back at the Hatch, take right stairs through lasers → Upgrade Component. Red Zone ahead → two Pure Lunum.

Right-side Red Zone approach
Right-side Red Zone approach

Forward, drop into a hidden wall → Upgrade Component + REM chip. Right: Cleanse a red barrier, disable a laser.

Hidden wall drop
Hidden wall drop

Laser off, Cleanse another barrier, enter for Mod. Back up for the upper room.

Upper room route
Upper room route

Upper: Safe Box and Eight's cutscene.

Upper Safe Box
Upper Safe Box

Post-fight: Pure Lunum. Cleanse the adjacent red barrier → shortcut opens back to the Hatch.

Pure Lunum and shortcut
Pure Lunum and shortcut

Continue via the Hatch-side route.

Route continuation
Route continuation

Items in this area

  • Safe Box × 2
  • Pure Lunum × 3
  • Mod × 2
  • REM chip × 1
  • Mini Cabin × 1

04 — Lunafilament Lab

Through the glass corridor, down the stairs → Escape Hatch.

Two-lock main door

Main door has two locks — break one on each side.

Two-lock door
Two-lock door

Behind the stair area, Red Zone → Pure Lunum + Storage Expander.

Left route — one lock

Hack a Lim recycler to clear enemies.

Recycler kill
Recycler kill

Cutscene, upstairs, pick up an Upgrade Component.

Upstairs Upgrade Component
Upstairs Upgrade Component

Cleanse the red barrier, drop through a floor hatch → two Safe Boxes. Back up and continue.

Floor-hatch Safe Boxes
Floor-hatch Safe Boxes

Past another laser, hack the red node → first lock cleared.

First lock open
First lock open

Right route — five red nodes for one lock

Back at the Hatch, the opposite door has five locks that all map to five red nodes.

Five-lock door
Five-lock door

Entry room: clear obstacles, hack one.

First of five red nodes
First of five red nodes

Next to the five-lock door, on the ceiling.

Ceiling red node
Ceiling red node

Other side wall.

Wall red node
Wall red node

Cleanse → Safe Box. Upper-left high corner has the fifth red node.

Hidden red node
Hidden red node

All five done → door opens → REM chip.

REM chip reward
REM chip reward

Upstairs, clear enemies → Pure Lunum. Hack the next red node = second lock.

Second lock Pure Lunum
Second lock Pure Lunum

Small door side: Training Data. Drop down for a shortcut back to the Hatch.

Training Data side
Training Data side

Guard fight & upper rooms

Both locks open → Guard fight.

Guard fight entry
Guard fight entry

Post-Guard room: Pure Lunum + Upgrade Component.

Post-Guard loot
Post-Guard loot

Upper stair: Doctor cutscene to the left → interior Upgrade Component. Back and up, Doctor and Eight cutscene.

Upper scenes
Upper scenes

Both sides after the scene → Safe Box + Upgrade Component.

Post-scene sweep
Post-scene sweep

Items in this area

  • Safe Box × 4
  • Pure Lunum × 3
  • Storage Expander × 1
  • REM chip × 1
  • Training Data × 1

05 — Space Elevator

Hatch leads down — save it, sweep the right side first: Safe Box. Stairs down: Upgrade Component.

Space Elevator start
Space Elevator start

At the bottom of the stairs, peek to the side for a Mini Cabin.

Stair Mini Cabin
Stair Mini Cabin

Drop, Cleanse multiple red barriers. A corner hidden wall has Upgrade Component + two Safe Boxes — hack the red node from inside to exit.

Hidden wall loot stash
Hidden wall loot stash

Keep climbing.

Climb continuation
Climb continuation

Upstairs clear first, then lower door.

Upstairs clear
Upstairs clear

Clearance angle
Clearance angle

Hack light waves, clear enemies, jump across for Upgrade Component + Mod.

Wave-jump loot
Wave-jump loot

Drop back, take the other stair up.

Alt stair route
Alt stair route

Upstairs: Upgrade Component + Safe Box.

Upper loot
Upper loot

Continue up → another Safe Box and the final Escape Hatch before the boss.

Final pre-boss Hatch
Final pre-boss Hatch

Items in this area

  • Safe Box × 5
  • Mod × 1
  • Mini Cabin × 1

BOSS · Final Boss

Top up Overdrive first.

Final Boss opener
Final Boss opener

Patterns

Red circular AoE telegraph → dash out of the radius.

AoE telegraph
AoE telegraph

Line attack → side-dodge.

Line attack
Line attack

Stasis Net pins it for Cleanse, hack, and shot chains.

Stasis lock
Stasis lock

Hack → weak point is the head.

Head weak point
Head weak point

Grid with red zones

The hack grid itself changes. Red zones appear and vanish on the grid — wait for gaps, then route through them without touching red.

Grid with red exclusion zones
Grid with red exclusion zones

Stagger → execute.

Stagger execution
Stagger execution

Dead-filament defense

When it wraps itself in dead filament, Cleanse breaks the shell.

Cleanse breaks the shell
Cleanse breaks the shell

Chase phase

Final sequence: a creature chases you. Use grid-hacks to slow it.

Chase phase hack
Chase phase hack

Aim-down-sights onto the red marker — prompt appears, shoot.

Final shot prompt
Final shot prompt

Tips

  • Cleanse mid-rotation, not on reaction — the cooldown is long
  • Stasis Net before every hack attempt, especially during the grid-red-zone phase
  • Use Overdrive during the chase phase to buy extra shot windows

Postgame · Unknown Signal & Hidden Ending

Credits roll. A final scene shows Diana at a beach.

Diana on the beach
Diana on the beach

Reload the cleared save to enter Unknown Signal mode. Warp to a hidden chamber to meet the Big Cabin. Complete every simulator mission inside to open a back room for:

  • Jackhammer weapon
  • New outfit
  • Black Box Mod

Equip the Black Box Mod and defeat the Final Boss again for a new ending cutscene — Cabin welcomes Hugh back, revealing Hugh survived.

Unknown Signal reward chamber
Unknown Signal reward chamber

Next

→ Back to Shelter for final cleanup and platinum work.