Builds
& Combat
The mechanics nobody explains. How the hack-then-shoot loop really works, how to spend Upgrade Components, how to survive the last difficulty bump.
§ 01
Topics

FUNDAMENTALS· BEGINNER
Combat Mechanics
How Pragmata's hack-then-shoot combat loop really works — OPEN State, the hacking grid, and the weak points that nobody explains in the tutorial.
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FUNDAMENTALS· INTERMEDIATE
Hacking System Deep Dive
Diana's hacking grid is the real combat system. Here's how to read nodes fast, chain Overdrive Protocol, and make hacks land under pressure.
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PROGRESSION· BEGINNER
Skill Tree Priorities
Where to sink your first Upgrade Components — the early-game skill order that keeps Hugh alive, and the ability unlocks that actually move the needle.
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ENDGAME· ENDGAME
Lunatic Difficulty — Unlock & Build
Pragmata's Lunatic Mode is what the game looks like once it stops being polite. Unlock conditions, stat priorities, and a boss-fight template that actually works.
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